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Play Incorporated
Announces Electric Image: Universe 3D Animation System |
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LOS ANGELES -- Building on over 10 years of experience developing the award-winning Electric Image animation system for top production facilities worldwide, Play Incorporated announced at Sigraph '99 a next-generation 3D system for Microsoft NT, Macintosh, Sun and SGI platforms, called Electric Image: Universe. Universe adds unprecedented new modeling, rendering and animation capabilities to the original Electric Image system, and the company expects it to dramatically change production possibilities and the industry's perception of what can be achieved in real-time. Play's Universe introduces important new capabilities to the Electric Image system, such as hybrid surface/solid modeling, real-time 3D Video Tracing and Digital Backlot technology, as well as a sophisticated ray tracing engine, a deeper animation tool set and the ability to directly save Trinity effect file formats. Additionally, Universe has an improved interface designed to take advantage of natural workflow processes with tear-off tool palettes, custom layouts, context-sensitive menu systems and user created tool palettes. "We took everything we've learned from Electric Image's ten years of trial-by-fire production at top facilities to create this next-generation 3D system," said Dwight Parscale, CEO of Play's 3D Group & Vice President of Play Sales. "Universe was designed with the artist in mind and we expect the system to dramatically expand production possibilities for motion picture, broadcast, game development and Web graphics." Digital Backlots First, advanced 3D camera projection mapping combines digital matte paintings with the freedom of camera motion to easily produce elaborate and realistic environments. Universe's superior anti-aliasing and sampling algorithms ensure that digital elements match physical elements without the visual artifacts encountered in other 3D systems. Finally, Universe's ability to quickly render scenes with literally millions of polygons allows the realization of vast virtual landscapes. Real-Time Video
Tracing Hybrid Surface/Solid
Modeling Sophisticated
Light Ray Tracing Deep Animation
Toolset Multiple Platforms Electric Image software is widely recognized in the broadcast and motion picture industries as having the most advanced 3D rendering technology. It is often used in the creation of blockbuster movies, such as "Star Wars: The Phantom Menace", Star Trek: First Contact," "The Mask" and "Terminator 2: Judgement Day." Besides its impact on Hollywood's top feature films, Electric Image software is also widely used for broadcast television graphics, such as NBC's "Dateline," FOX's "The X-Files," and TNT's "Babylon 5," and in the creation of videogame titles for the Nintendo 64, Sony PlayStation and Windows PCs. Play Incorporated
was founded in 1994 by computer and video industry pioneers with the
goal of melding high-end video and graphics capabilities to personal
computers for distribution over the Internet. Among its award-winning
products are Snappy Video Snapshot, the all time best-selling computer
video add-on, Trinity, which revolutionized TV production and graphics
throughout the world and GlobeCaster, the world's first Internet TV
station-in-a-box. For more information call 800.306.PLAY or visit www.play.com. |
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