Preference
tip:
An interesting preference feature is the pop-up window that appears
every 10 minutes (or the interval you set in preferences) which reminds
you to save. You can answer yes or no and continue working. I like
this feature it helps me keep track of time. Ha. Ha. We all know how
that goes…. "What do you mean I've been at my computer for three days,
my software has only prompted me to save only 432 times…?!!…Oh, alright,
I'll sleep now if I have too." Creature of our creations, aren't we!?!!
The Interface:
The interface is easy to understand and you can start working
immediately. It reminded me a lot of Fractal Design's Painter with
its preset brushes and menus. However, DP3D has a lot more to offer,
from the powerful brush options and customizing to its interaction
with Photoshop, models and 3D animation packages.
An Overview:
This is
a DP3D file off the CDROM with out any changes to it. (Frame
1)
The Brush Size: This can be adjusted by clicking and holding the left
mouse button or stylus down and moving it up or down. (Frame
2).
The Brush Strength: This can be adjusted by clicking and holding the
left mouse button or stylus down and moving it left or right. (Figure
3).
Lighting: You can use the Lighting Tab in the Commands menu to change
the direction the light shines. (Figure
4).
Adding Color: Simply click on the color channel in the tool palette
and paint to add color to an object. (Figures
5 and 6).
Remember that you can adjust the strength of the brush so not to color
you object a solid color.
Adding Shine: Simply click the shine channel in the tool palette and
paint to add shimmer or shine to an object. (Figures
7 and 8).
Adding Bump and Shine: Simply click on the bump, shine and glow channels
on the tool palette to add a high gloss to an object. (Figures
9 and 10).
Adding Glow: You can add glow to enhance the shine on the object's
surface. (Figure
11).
Cloning: This tool works kind of like the Rubber Stamp tool in Photoshop.
With this brush you can add details or turn an image into a painting,
sketch and so on. The nice thing about this tool is you can create
a pattern of color by having the brush settings large and dense, then
go back over the newly created image with a different brush and bring
back details into your image. (Figure
12).
Texture Paint: This brush tool allows you to paint with predefined
and custom brushes. You have control of the brush's scale, hue, satuation,
rotation, opacity with positioning, alpha channels for three dimensional
brushes and the use of your own images to define of color, bump, shine
and alpha channels. (Figure
13, 14
and 15).
Text tool: You can use this tool to apply text to an object. The text
will follow the object's contour. (Figure
16 and 17
motion to show text across contour of face).
A Review of Texture Weapons will follow.