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Metaari Forecasts the Game-based Learning Market at $8.1 Billion by 2022

Two Reports by Metaari on the Game-based Learning Market Available for Purchase at the Serious Games Association Site (September 28, 2017)
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Related Keywords:Children,Networking,Game Development,Virtual Reality,Prosumer/Consumer,Virtual Reality,Virtual Reality,USA,Science,Computer Science,Engineering,Children,

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